MeetMAT 2 Entry: Meetendo Match


Texture Artist

This is my entry to Substance's MeetMAT 2 competition. I was heavily inspired by the design of a Nintendo Switch which has been used after someone had eaten a takeaway (this is gross, please wash your hands), causing a lot of grease and fingerprints to be present on the device. I utilised a combination of displacement maps, normals and roughness channels to replicate the effect of Switch buttons and bumpers, as well as the grease on the model itself.

A front showcase render of the Meetendo Match.

A front and back angled render; with these you can see the details in the displacement, normals and roughness easily.

These closer renders allow you to see the details on the buttons, bumpers, screen etc. which have been incorporated to further promote the realistic elements of this entry.